Struct jsonrpc_ws_server::ServerBuilder [−][src]
pub struct ServerBuilder<M: Metadata, S: Middleware<M>> { /* fields omitted */ }
Builder for WebSockets
server
Implementations
impl<M: Metadata + Default, S: Middleware<M>> ServerBuilder<M, S>
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impl<M: Metadata + Default, S: Middleware<M>> ServerBuilder<M, S>
[src]pub fn new<T>(handler: T) -> Self where
T: Into<MetaIoHandler<M, S>>,
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T: Into<MetaIoHandler<M, S>>,
Creates new ServerBuilder
impl<M: Metadata, S: Middleware<M>> ServerBuilder<M, S>
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impl<M: Metadata, S: Middleware<M>> ServerBuilder<M, S>
[src]pub fn with_meta_extractor<T, E>(handler: T, extractor: E) -> Self where
T: Into<MetaIoHandler<M, S>>,
E: MetaExtractor<M>,
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T: Into<MetaIoHandler<M, S>>,
E: MetaExtractor<M>,
Creates new ServerBuilder
pub fn event_loop_executor(self, executor: TaskExecutor) -> Self
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Utilize existing event loop executor to poll RPC results.
pub fn session_meta_extractor<T: MetaExtractor<M>>(self, extractor: T) -> Self
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Sets a meta extractor.
pub fn allowed_origins(self, allowed_origins: DomainsValidation<Origin>) -> Self
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Allowed origins.
pub fn allowed_hosts(self, allowed_hosts: DomainsValidation<Host>) -> Self
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Allowed hosts.
pub fn session_stats<T: SessionStats>(self, stats: T) -> Self
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Session stats
pub fn request_middleware<T: RequestMiddleware>(self, middleware: T) -> Self
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Sets a request middleware. Middleware will be invoked before each handshake request. You can either terminate the handshake in the middleware or run a default behaviour after.
pub fn max_connections(self, max_connections: usize) -> Self
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Maximal number of concurrent connections this server supports. Default: 100
pub fn max_payload(self, max_payload_bytes: usize) -> Self
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Maximal size of the payload (in bytes) Default: 5MB
pub fn start(self, addr: &SocketAddr) -> Result<Server>
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Starts a new WebSocket
server in separate thread.
Returns a Server
handle which closes the server when droped.